
Julian
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Statistik dasar
| Statistik | Lv 1 | Lv 15 |
|---|---|---|
| HP | 2.878 | 5.664 |
| Mana | 500 | 1.900 |
| Physical Attack | 128 | 257 |
| Physical Defense | 24 | 74 |
Nilai basis tanpa satuan khusus.
Rating
Skill
Smith's Legacy
After casting two different skills, Julian upgrades his third skill. Casting the upgraded skill makes all his skills work with a cooldown of 9 to 6 seconds (decreases with his level. After casting a skill, his basic attacks in the next 5 seconds to deal and pull the target towards him. Casting another skill extends the duration. Julian gains 15% additional hybrid lifesteal for 5 seconds every time he hits an enemy hero with his skills (up to 3 charges).
Scythe
Julian throws a flying scythe in the targeted direction, dealing damage to enemies along the way and slowing them by 30% for 1 second. The scythe disappears when hitting a non-minion enemy.
Sword
Julian summons a flying sword and rushes in the target direction, dealing damage to enemies along the way.
Chain
Julian throws chains at the target location, dealing 300 (+100% total Magic Power) magic damage to enemies hit after a short delay and Rooting them for 1.2 seconds.
Smith's Legacy
After casting two different skills, Julian upgrades his third skill. Casting the upgraded skill causes all of his skills to have a cooldown of 9 to 6 seconds (decreases with his level). After casting any skill, his basic attacks for the next 2 seconds will deal 100 (+100% of total physical attack) (+100% of total magic power) magic damage and pull the target towards him (deals 85% damage to Creeps). Casting another skill extends the duration. Julian gains 15% additional Hybrid Lifesteal for 5 seconds each time he hits an enemy Hero with his skills (up to 3 stacks).
Enhanced Scythe
Julian throws enhanced scythes in the targeted direction, dealing 420 (+140% total magic power) magic damage to enemies along the way and slowing them by 50% for 1 second. When hitting a non-minion enemy or reaching maximum distance, scythes continue to fly at a slower speed, dealing 80 (+30% total magic power) magic damage every 0.3 sec to nearby enemies (up to 8 times).
Enhanced Sword
Julian summons a large number of flying swords and rushes in the target direction, dealing 75 (+15% total magic power) magic damage every 0.1 sec to enemies along the way (up to 9 times). Julian is untargetable and invisible while running.
Enhanced Chain
Julian throws chains at the target location, dealing 40 (+10% total magic power) magic damage every 0.2 sec to enemies hit and Slowing them by 30%. Enemies that are still in the area at the end of the skill's duration will take 250 (+100% total Magic Power) additional Magic Damage and be knocked into the air for 0.8 seconds.
Skin
Sebagian data hero, skin, dan item dari MLBBDex / Mobile Legends Wiki (CC BY-SA)



