
Helcurt
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Statistik dasar
| Statistik | Lv 1 | Lv 15 |
|---|---|---|
| HP | 2.599 | 4.853 |
| Mana | 500 | 1.900 |
| Physical Attack | 121 | 275 |
| Physical Defense | 17 | 73 |
Nilai basis tanpa satuan khusus.
Rating
Skill
Shadow of Styx
Helcurt remains in the Prowler|e state until spotted by the enemy team, gaining 15% additional movement speed and continually regenerating his HP if he has dealt no damage. He gains 50% more Attack Speed and 50% more Movement Speed (decreasing over time) for 4 seconds after being spotted and exits the Prowler|e state 0.75 seconds later. Any hero killed after being hit by Helcurt leaves a dark fog that explodes and spreads with a 10 second cooldown. Helcurt hides in the dark fog.
Hidden Terror
Passive: When Helcurt is in the Prowler state, the skill terrifies enemy heroes hit and its cooldown decreases 3 times faster. Active: Helcurt flashes to the target location and deals damage to enemies in the area, reducing their movement speed by 60% for 0.75 sec.
Deadly Stinger
Passive:|e Helcurt gains a Deadly Stinger every 1.5 sec spent in the Prowler|e state or with each basic attack. Up to 5 stingers can be stored. Active:|e Helcurt pulls all Deadly Stinger forward, dealing each to enemies (minons and Creeps only take 70% damage). Deadly Stinger counts as a basic attack, but it cannot crit.
Dark Night Falls
Helcurt invokes Black Night, reducing the sight range of all enemies and causing them to lose sight of their allies for 3 seconds. During Dark Night|E, Helcurt gains 40% movement speed. Black Night makes it easier for Helcurt to leave enemies' sight range.
Skin
Sebagian data hero, skin, dan item dari MLBBDex / Mobile Legends Wiki (CC BY-SA)







