
Guinevere
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Statistik dasar
| Statistik | Lv 1 | Lv 15 |
|---|---|---|
| HP | 2.350 | 5.318 |
| Mana | 0 | 0 |
| Physical Attack | 126 | 255 |
| Physical Defense | 18 | 81 |
Nilai basis tanpa satuan khusus.
Rating
Skill
Super Magic
Guinevere deals 25% more damage to aerial enemies. Guinevere manages her basic attacks and accumulates super magic every time she deals damage. When fully charged, her next basic attack becomes guided, dealing hits and regenerating. Enemies hit by Guinevere's Improved Basic Attack, Energy Wave, or Space Migration are marked for 5 seconds. Those with 3 marks will be knocked into the air when hit by her Violet Requiem.
Energy Wave
Guinevere releases an orb of energy in the targeted direction, dealing damage to the first enemy hit and slowing them by 25% for 1.2 seconds. Successfully hitting an enemy reduces all skill cooldowns by 1 second.
Spatial Migration
Guinevere jumps towards the target location, inflicting [stunning enemies there for 1 second]. Enemy Heroes and Creeps hit will be knocked into the air for 1 second and take additional magic damage. After casting, Guinevere can reactivate the skill in 5 seconds to blink towards the target direction [while invisible for 0.5 seconds] and leave an illusion behind. If the illusion takes damage, it restores Guinevere's Super Magic and will explode over 1.5 seconds, dealing damage to nearby enemies.
Violet Requiem
Guinevere creates a force field around herself [for 2 seconds], attacking nearby enemies 11 times over 2 seconds, dealing total damage. If the hit enemy is already in the air, they will be knocked into the air again, up to 8 additional times. Guinevere is immune to crowd control when casting this skill.
Skin
Sebagian data hero, skin, dan item dari MLBBDex / Mobile Legends Wiki (CC BY-SA)










